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A set of rules in some role-playing games
15 Sep 2009

There is a set of rules in some role-playing games or game systems. In the paranormal sense, magic is depicted by a set of rules which simulate the effects that magic will have within the game context depending on how the game designer plans to portray the magic. Another function of the rules is to balance the game play for the players not to give any one participant an unfair advantage.
Magic is typically portrayed by a set of spells. Each and every spell is composed by a listing of the game effects and limitations. In order to limit access and to provide context, the game-spells are often divided into sub-categories by common themes. These spell themes are given titles of Order, College, School, or Domain. They are often characterized by a common effect, such as Fire, Healing, or Protection.
 

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