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Aion 2.0 - add a review
08 Oct 2010

Aion came in pretty good time - no other games of this genre in the coming days did not go, and the project by NCsoft has been very promising in the eyes of the players could become a new pillar of the genre, replacing, if not World of Warcraft, then Lineage 2 - exactly. But this did not happen.

The reason for that was the strange policy toward new users, when the players had to wait in line for hours into the game, and blocking cards for payment, and much more.

Russian version of the company Innova, of course, was deprived of these unpleasant qualities, so she got a little bit later the original game, but here's the problem solve itself Aion localizers was not under force. But despite the loss of interest in some players, Aion not only has survived, and was not closed but has a very extensive army of fans who still happy with the game.

It is for them, in my opinion, and went Aion 2.0 - a great upgrade game. The developers have promised to improve the mechanics correct the mistakes of the client and, of course, add lots of new content into the game, which would allow those who already plays, get a new batch of adventures. Jumping ahead, I will say that they succeeded.

Externally, the game had virtually no change. Everything still looks good enough, and those who saw the game the first time, will be surprised to colorful and crazy-good character design. But newcomers should be good news and something else - redesigned system of gaining experience and modified awards for the job. Now, at low levels even easier and more interesting to play, because you want to grind lower, but still need to run a lot in each zone. According to subjective feelings, the growth rate of the characters in the levels rose twice in half so that each location is simply no time to pall. Ten assignments, a few group missions - and you already halfway to new lands and new characters. So those who process levelinga previously seemed boring to drive and a dream to be like. And the two new dungeon for mid-game animated gameplay.

Quest UI has been redesigned, making it possible still to concentrate on jobs that are available on the map. In my opinion, this is a great improvement - no longer have to stand for hours in front of a bunch of resurgent opponents and kill them to get some experience and take a job at the other end of the card. Always clear where there is still someone who wants to give you a commission. A complete assignments sometimes quite interesting, although often it is the next quest "Kill 100,500 monsters." Now, to the maximum level can be reached by performing tasks without any problems.

With 50 levels of fun begins. True, the job access rather boring - again have to run around aimlessly through the city and talk to the characters of this and that, but then give a feel all of what the players were waiting for so long. Namely - the new story of the chain, the usual quests, group instances. According to feelings, from 50 to 55 level swing is not just easy, too easy - no time to enjoy the additives, as already balk at the limit level. And almost without boring grind. But we have to perform repetitive tasks to get new things, and it does not help improve the gaming experience.

Ingison and Kelkmaros perfectly legible and well thought out - in the new Länder is difficult to navigate, but you can always find a lot of adventures for all occasions. It's nice that publishers are adequately attended to transfer all the game reports and assignments - always clear what should be done at any time, why and where to go. Investigation of new bands, I'm sure will take more than one day, and the group is currently collected is not an issue, so that the new conquerors of the world will be happy with the content, which added Aion developers.

New animals very funny, although at the moment when I wandered through the world Aion, few people used them. In my opinion, they are only distracting, though run close by. Look at the same time they are just great. In addition, some animals can carry things, or warn you of danger, so it is useless, they will not - many will find them to good use. I guess I'm just not used to being around my character someone spinning during game play. It's distracting.

Translation of sufficient quality. Sometimes, in very rare jobs, cases, problems with the fact that words do not fit into the frame, but for all the game I came across only one such job, and even then, I'm sure this will be fixed nearest patch. But, in comparison with the launch of the Russian version of Aion, almost no visible nicks or obscene, or ugly - maybe I was just lucky, or maybe those who want only "joking", long since left the game and were only adequate players, ready to help with jobs and support in a hot battle.

I would not recommend this supplement to everyone. In my opinion, if you did not like the original Aion - is unlikely to enjoy and this supplement. Expected community "chips", like building houses, shown in one of the rollers, it is not added. While this work must be errors, but the work of very high quality. In this form the Aion was scheduled originally, not so much through time - now the game is able to keep current subscribers, but is unlikely to attract many new players. Because there are still places grind, boring quests and a long race for the gaming zones, but still interesting enough for those who are not accustomed to spend all his free time inside a coherent group, killing monsters and bosses. Aion 2.0 - a good reason to go back into the game and try it again. No more.

 

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