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Same shit or different wrapping
05 Jul 2010

The game can thus boast that it both feels and looks great, and fun to play

there too. There can be no denying that the game has largely helped themselves

plenty of other people's ideas, and I must admit that I constantly felt like I

played an updated version of WOW. But it need not necessarily be a bad thing.

Database Aion has borrowed many elements from other games, but fortunately all the

elements so well-knit that the sum of it all feels very good. This means however

that unfortunately the game is struggling with the same design drawbacks as its

brothers and sisters. Although Aion is not nearly as bad as their siblings

sometimes may be, there is still the same formula "kill X like, get the X of her

daughter" that goes most of the time.

Grinding is an equal part of Aion as in example WOW. The difference is that it

is a little better camouflaged in Aion: Where in WOW can be a mission where you

must kill 20 bad guys, plus 10 extra creepy bad guys, will be in Aion does have

two missions of a similar suit, but half the bad guy. Man is thus the same

distance, but since it is divided up into smaller fragments created the illusion

that it all feels more manageable.

But when it is said, it's an elephant in the room. Going up in level of Aion

takes significantly longer than in WOW. In fact, I believe that we are talking

about at least three times the experience points needed between each "ding".

In the beginning, marks not so much to it, but eventually can meet on an ever so

small mountain. Aion have actually gone in exactly the same trap as the Age of

Conan did in his time, namely that players plow through available missions

faster than what is intended.

I guarantee that at some point will wonder where in the hell you are going to

head away in exploration for new mission - which is a shame as you go is tired

of killing bad guys on the assembly line in the hunt for the next level.

There may of course be that I've been particularly unlucky with the route I've

chosen, and, naturally, it is possible that it takes up with assignments when I

get me a little up the ladder, but by now I am sitting swell tight.
 

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