An idea on online game
25 Aug 2009

A lot of attention has been paid to an idea on online game which interests a bunch of major game publishers. A game can be sent instantaneously over the internet if its data compressed a lot. In the case, instead of computing that data in a game machine, you can computer the data in a very powerful internet server and send the results to be displayed in the home. That’s a pretty big earthquake to three hardware makers who sell powerful consoles in a $46 billion worldwide industry.
The problem with this server-centric approach has been discussed for a long time. It is about the computer power required to process a game has been developing by leaps and bounds, while the ability to compress data is not in the same lever with it. , Perlman has turned the situation around by vastly improving compression and reducing the computing power required to do compression.
 

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