Darkfall
28 Aug 2009

Darkfall sets to be designed as a full-loot PVP game from the beginning, which means to make players be able to fully loot other players of their gear and gold on their person. The ability to fully loot other players is a factor in the game, which is an important facet of the PTS-like logistical meta-game between warring clans.
The ability to fully loot other players is a significant difference from others, such as World of Warcraft and EverQuest, in which player character make improvement based on the driven-force of the quest for better gear after the maximum level has been attained. However, in Darkfall, character skills are the primary driving force for character improvement, and gear also plays a large role in measuring a player character’s overall power.
 

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